www.chuckejones.com

 

  Offensive combat offered a diverse pool of characters to work with. My main role was to polish the outsourced characters and to rig and weight them. I was also to polish the textures and import the model into the game. The turn around time was always tight since we added content regularly. Later in the project I did get to add several characters to the game line up.

 

OFFENSIVE COMBAT

www.chuckejones.com  3d artist

 

www.chuckejones.com

CHUCK JONES 2014 ©